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Reviewed in Spain on August 21, 2024
Sorprende y engancha desde la primera página. Los dramas internos de id Software son extrañamente entretenidos.
Nicolas Melgar Marín
Reviewed in Spain on October 20, 2024
Otro libro para la colección de libros de videojuegos. Si llegaste a vivir la que yo considero como epoca de oro de ID (Doom), esté libro te va a encantar, ya que cuenta como se formó ID desde sus inicios hasta la época del quake. Se lee muy facilmente y merece la pena.Tiene muchísimos momentos interesantes: como se conocen los dos Johns, como consiguen recrear el primer nivel de famoso Mario Bros en PC (con su desplazamiento lateral nunca visto antes en PC) y les permite lanzarse a ganar dinero de verdad, las obsesiones de Carmack para conseguir un motor "3D", la controversia cuando sacaron el Wolfenstein 3D, el "gore" del Doom...
Mattia Silvestro
Reviewed in Italy on March 19, 2023
"In the information age, the barriers just aren't there. The barriers are self imposed. If you want to set off and go develop some grand new thing, you don't need millions of dollars of capitalization. You need enough pizza and Diet Coke to stick in your refrigerator, a cheap PC to work on, and the dedication to go through with it. We slept on floors. We waded across rivers."—John Carmack, IL MIO DIO.
Tobias Forsberg
Reviewed in Sweden on September 3, 2022
Simply a great book, just buy it and take a trip down memory lane!
Morgan
Reviewed in the United States on April 21, 2015
I wasn't a huge fan of this book, but it was cool if you wanted to learn more about the Makers of Doom. This book was required for a class I had in school.
Willmington_W
Reviewed in the United Kingdom on May 3, 2013
Great book which gives an insight into the two Johns (Carmack & Romero) early days within the first two chapters before moving on to their meeting at SoftDisk and then the teams brake away adventures with id. Its not all plain sailing later on though as Romero finds out with Daikatana and the guys having to put up with the backlash from tragedies like the Columbine High School massacre.The book is very well researched and highly detailed with dates and locations etc (maybe even slightly too much for my own taste)and reads very well, keeping the chapters flowing and keeping you reading!The book also helps to inspire and motivate. As John Carmack notes within the book that people no longer face the same restrictions with technology that he and Romero experienced in their youth, all that's needed now to create is a cheap PC plus pizza and cans of coke as fuel.
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